There is obviously not a single way to setup a cross platform devenv. In the following sections, a solution with CMake, WSL, Visual Studio and Conda is presented.
Windows Subsystem for Linux¶
The Windows Subsystem for Linux lets developers run GNU/Linux environment – including most command-line tools, utilities, and applications – directly on Windows, unmodified, without the overhead of a virtual machine. Read more…
Installation and initialization of the distro is documented here.
In the following notes we assume a Debian distro.
The sshd service is not started by default and
ssh is used by Visual Studio to initiate the remote build and debugging sessions. You may need to adjust the
sshd port in
sudo service ssh start
Here are a couple of articles that covers installation and usage of Visual Studio and CMake together. Pretty powerful stuff.
Adding clang support to Visual Studio¶
The more compilers, the better. Clang works equally on Linux and Windows is fast and shows pertinent error messages.
Install LLVM from the official download section.
Then get and install the LLVM toolchain extension for Visual Studio 2017
lima2 environment ca be installed from
conda env create -f requirements-conda.yaml
There is no conda package that supports Boost.MPI so this specific library need to be either built manually or installed from ESRF conda channel.
On Linux use your distro package manager or Conda, e.g.:
conda install mpich -c conda-forge
On Windows, use MSMPI from Microsoft.